![]() ![]() Think Loken from Halls of Lightning or Sapphiron from Naxxramus.Īnother point of note is that Chain Heal will proc Tidal Waves, which is a must for all healing scenarios. Useful scenarios are for AOE bosses or anytime a group needs to be bunched. This is a great spell for when your party/raid is taking a lot of damage and players are bunched. Crits from chain heal will proc Ancestral Fortitude and Tidal Waves. The range for each ‘jump’ of the spell is approximately 10-15 yards.Ĭhain heal can crit on any of the three jumps or all) but the healing done to the next target is based on the non-crit healing done. Each jump reduces the healing done by 50%. Who it heals is based on who is missing the most health (by absolute value and not percentage). The spell ‘jumps to 3 targets’ (or 4 with a major Glyph). This has long been the target of most Shaman button clicks. ![]() This guide will be broken up into eight main sections: Spells/Abilities, Totems, Talent Builds, Glyphs, Gems, Enchants, Healing Guide and Macros. ![]() Yes they can be confusing, and it will take a while to figure out the best situation to use them in, but you’ll get there sooner than you think. The main difference in how this is achieved is our totems and one very ‘heroic’ ability. Like Paladins, Shamans are a utility class whose strength lies almost as much in what benefits they bring to others in the party/raid as their actual performance itself. I’ll focus on the healing in this guide at level 80 for both 5 man dungeons and then raid content. Shamans are a very versatile class which offer a plethora of options for both DPS and healing. ![]()
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